Sunday, November 11, 2012

Resto druid 10m Heroic Four Kings strategy

Four Kings are down this week. Thanks to more gear and blizzard berserk timer increase.

Four Kings, ordering needs to be Subetai 2nd in order to have highest success rate. So lots of resets :( Better reset than wipe :).  *Update* well, apparently blizzard finally saved players the trouble and stopped randomizing the ordering (and mind you, they now set the 4 kings in the easiest order, so this boss is pretty easy now, but eh, doesn't really change the guide, since I didn't mention how Maddening shout during the orb kiting can wipe the raid anyway, but this won't happen anymore, so whatever.

Healer Number: 2 healers.
This whole fight is execution. Only difference from normal version for healers is once the boss hits 30%, 2nd boss will come alive. So need to heal 2nd tank. The Qiang and Zian also get shields that need to be mass dispelled (Qiang's can't be purged, purging counts as an attack, we think it's a bug... *update* they might have fixed this bug, since tranq shot is working fine now) because of huge raid damage if people attack with shield up.

Anyway, for this fight, I like Heart of the Wild and Force of Nature. There's not a specific moment to use tree form, but Force of Nature is nice in my opinion because it frees up healing so can help dps the bosses during transitions. And can use them during flankings or maddening shouts or just whenever you can use some free healing to rest your mana or running and don't want people to drop from lack of heals, the cooldown is so short that it really doesn't matter usually, except when you want to use HotW.

Symbosis mage is nice, ice blocking pinning arrows and other gonna die moments is nice.


Phase 1 Qiang:
Plant mushrooms on the raid that's stacked. Follow tank around and don't get hit by flanking order/annilihation.

Phase 2 Subetai:
Raid needs to stack until Qiang dies, so dps really needs to burn Qiang hard but don't forget to watch the shield. Here, force of nature, heart of the wild and help. If Qiang doesn't die before pinning arrow, then it's pretty wipe for the raid.  As a druid, we don't have anything that takes us out of pinning, so symbosis mage, a 2nd tranq is not very necessary. Depends on your raid comp I guess, but we only used 2 healing cooldowns + s.priest vamp.

Phase 3/4: Depending on Meng or Zian, burn healing cooldowns on Meng's Maddening shouts. Zian is not special for healers, just kite orbs. O yeah, I forget if it's Meng or Zian, but one of them causes spell reflection DoT, so you have to yell at dps to stop dpsing until topped off if their HP drops below 40%.

When left with only boss 4, help dps or keep raid alive depending on if it's zian or meng, but careful you don't explode raid if it's zian.


This fight is easy for healers. The rest of the job is really hoping for no silliess (can't dodge volley, flanking, annilihations, attacking Qiang & Zian's shield)/over kills during maddening shout/people not stopping dps with the DoT that reflects spells back at them (i forgot if that's from meng or zian) and hoping your dps knows how to interrupt/stun, etc.

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